REVIEW: Eizo S2242WH-GY Part 14
Left: native resolution 1.920 x 1.200. Right: interpolated display of 1.680 x 1.050 pixels.
Left: interpolated image 1.440 x 900 pixels. Right: 4:3 resolution of 1.280 x 1.024 pixels stretched to full screen.
800 x 600 pixels stretched to full screen.
All in all, the interpolation of the Eizo S2242WH can be seen as very good. Through the one-to-one display, every resolution can be displayed sharply and without distortion. Even in games, there are hardly any negative aspects. If it becomes necessary to select a resolution that is lower than the native resolution because of the hardware, the gamer can still enjoy good image display. Only the resolution of 1.440 x 900 pixels cannot be displayed one-to-one. The reason for this is probably linked to the monitor’s firmware.
The Eizo S2242WH does not offer any option to adjust the image sharpness manually. This is not necessary because of the option to display all resolutions one-to-one.
With a resolution of 1.920 x 1.200 pixels, the Eizo S2242WH has display surface such as is otherwise offered only by 24-inch screens. This saves space on the desk without losing working space on the screen. Compared to the normal resolution of 22-inch monitors (1.680 x 1.050 pixels), the S2242WH achieves about 30 percent more display surface. Without control elements, two Din-A4 pages find space beside each other.
Two Din-A4 pages.
Should it become necessary to view several applications at the same time, these also find sufficient space without difficulty. As well as a sufficiently large browser window, an e-mail program and up to two other applications can be displayed clearly.
Sufficient space for several window applications.
For special applications, in which more working space is needed in height rather than in width, the pivot function of the Eizo S2242WH can be used. Because of the good viewing angle, work in this position is still possible with good image quality.
Working surface in pivot setting.
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