REVIEW: ViewSonic VX2268wm
++ very good, + good, +/- satisfactory, - bad, -- very bad
"Extreme 3D" is the attribute that Viewsonic gives its 22-inch VX2268wm – and this indicates the direction the company intended to take with the model. Together with Nvidia’s stereoscopic 3D glasses, the 120-Hertz monitor should cause a furore amongst the gamer community.
The monitor gains its ability for three-dimensional display together with a pair of 3D shutter glasses from the Nvidia 3D Vision kits and the following compatible graphics cards: Geforce 8000 series (8800GT or higher), Geforce 9000 series (9600GT or higher) and all pixel accelerators from the Geforce GTX2xx series.
The way the monitor works is, in a word: deconstruction. This refers to the signal, which is broken down into individual frames for the left and the right eye with a frame rate of 60 Hertz each. 60 Hertz is the frequency of conventional monitors. Thus, each eye receives a frame successively to view: left eye: Frames 1, 3, 5; right eye: Frames 2, 4, 6. The brain puts these frames together in such a way that a three-dimensional effect arises.
The shuttering or darkening of the respective other side that is performed by the glasses also explains why the monitor must have a frame rate of 120 Hertz. A standard LCD could not deliver enough of a frame rate to make a movement on the monitor look fluid and flicker-free for both eyes.
The glasses do not need a cable – they are fed via an integrated USB connection. A box, the transmitter, which is included in the scope of supply, activates the 3D effect and allows the user to adjust the strength of the 3 effect. However, this test will be limited to the monitor as such.
Even without considering its ability to display "real" 3D, the manufacturer’s indications and specifications for the VX2268wm indicate a multimedia-enabled monitor that is suitable for gaming: the dynamic contrast is 20.000:1 (static 1.000:1), the response time is two milliseconds and the integrated stereo speakers also indicate a certain ability with regard to multimedia playback.
In this review, you can find out whether the TN display, which has a resolution of 1.680 x 1.050 pixels, can confirm the values indicated by its manufacturer and how it performs in conventional gaming use, but also in two-dimensional applications.
All results published in this test were obtained via the digital output of an Nvidia Geforce 8800GT 512 (G92) from Sparkle; video playback was tested with a PC via DVI.
The external playback of video material was carried out using the Sony BDP-S 360 Blu-ray player, connected via a DVI-to-HDMI cable. Since the DVI input of the Viewsonic VX2268wm will not play back HDCP-copy-protected material, we had to exclude Blu-Ray playback. For the colour space measurements and for calibration, we used an EyeOne-Display2 colorimeter from Gretag Macbeth together with the iColor Display Software, Version 184.108.40.206. Finally, the SMTT software was used to determine the input lag of the monitor.
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